

Outside a few key skills, however, most abilities were best used only in situations that were tailormade for them – and while this did make tactical thinking a necessity in major fights, it also made most battles a bit formulaic. The combat starts out simple, but ramps up quickly as new skills become available. A balanced party – with a tank to take the brunt of enemy attacks, a damage dealer to wear down opponents, and a healer to make sure your own party doesn’t get worn down – is generally a good idea, but gamers can also find success by creating a more offensive-minded group and leaning on potions for healing and buffs. With a party of three, chosen from the array of characters available to them at the time, gamers will dungeon dive through 30-40 hours of classic RPG goodness and explore a story that’s driven forward via gorgeous 2D animation.Ĭhoosing and outfitting a proper team is key, though there’s some room to experiment in party design – especially in the latter half of it, when all the characters are available for use.

Nightwar is a roleplaying game (RPG) that takes inspiration from classic RPGs from the past, an old-school turn-based combat experience that will remind older gamers of games like Dragon Warrior or Final Fantasy, before the latter became more worried about cinematics than gameplay.

Battle Chasers isn’t an IP that most people will be familiar with, as it’s based on an excellent – but oft-delayed – comic series from the late 90’s that wrapped up with an unresolved cliffhanger ending in 2001, but fortunately you don’t need to know the backstory to enjoy Battle Chasers: Nightwar.
